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In the fall of 2003, Ghettopology, a take-off
on the popular board game "Monopoly"
was designed and sold throughout the US. The new
board game (which is not offically associated
with Monopoly or Hasbro - the maker of Monopoly
) was set in the ghetto and included playing pieces
such as a prostitute, a machine gun and a malt
liquor bottle. The object of part of the game
was to put crack houses or project buildings in
the worst neighborhoods.
It was designed by a non-African American and
some wonder if the black community would be as
offended if it had been designed by a popular
African American rap artist. Some sociologists
point out that the ghetto image has been created
and popularized by many rap artists who also receive
NCAA image awards.
The larger questions remain - who decides what
is offensive? What can be sold/marketed and what
cannot? Should stores yield to political pressure
when it comes to 'offensive' products?
For more on the topic please go to this link:
http://www.washingtonpost.com/wp-dyn/articles/A13839-2003Oct11.html
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